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UI/UX Roles in the Games Industry

There is a lot of confusion regarding UI/UX job titles and descriptions in games. Oftentimes, roles are mixed up or job responsibilities overlap. Even as someone who has been working in the industry for years, I still find it hard to label myself since my work includes different aspects of UI development. For those seeking to enter this industry, it can be difficult to find a job that fits your skills since companies might define and name a role based on their specific needs.


A Spectrum of UI/UX Roles

The key areas of UI/UX disciplines include Research, Design, Art, Tech, and Code.


Inspired by WeCanFixItinUI's Spectrum of UI Roles

Inspired by WeCanFixItInUI's Spectrum of UI Roles, I created this graphic with a few adjustments based on my knowledge and experience. There are still more job titles I'm probably not aware of but I listed down an overview of some of the following roles:

Disclaimer: Job titles & scope of responsibilities can vary from company to company.

• Game User Researcher

Evaluates player behavior, conduct playtests, and integrate research & usability testing into the development process.


• UX Designer

Identifies user problems, provides user-centric solutions, and designs end-to-end player experiences with user flows, wireframes and prototypes.


• UI Designer / Visual Designer

Establishes the visual language of the UI, and creates high-fidelity screens and design systems to ensure a consistent gaming experience.


• UI/UX designer

A combination of a UI Designer and UX designer


• UI Artist / Game Artist

Illustrates high-quality UI art assets such as textures, icons, logos, and fonts to be ready for in-game implementation.


• UI/UX Artist

A combination of a UI Designer and UI Artist


• UI VFX Artist

Design, implement, and optimize visual effects while working closely with UI designers, engineers, and technical artists.


• UI Technical Artist

Bridges the gap between Art and Engineering team, implements art assets, and builds user interfaces in the game engine.


• UI Programmer

Develops UI systems and implements UI functionality that meets design requirements.

 

UI/UX Team

Once you connect all these roles together, you form a UI/UX Team!

Ideally, it would be great to have someone for each role but not all companies have the budget or have adapted UI/UX into their development pipeline which makes it common to see a combination of these roles.


I hope that gives you an idea of what type of role you’d like to pursue! If there's a job title you'd like to add, feel free to comment down below!

 


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